I'm designing a 3D letter, like Steingruber did with his [[http://www.spamula.net/blog/2005/10/steingrubers_alphabet.html|alphabet]].
But for the letter build, I would like to go in a calligraphed way.
As I couldn't find a weapon of choice to make it in 3D, I decided to draw the iso-lines of the basic shape tool -tend to be used as a pen-, and use each iso-line to draw the letter's iso-lines as separate letters.
Here are the iso-lines of that pen shape:
My question is, how to construct an iso-line based on that, for the letter?
More precisely: how to use a 2D shape as a pen tool, when accurate geometry is needed?
Like, there is a function for that in gimp, and the scatter extension come close to it in inkscape,
but none of them nail the problem.
Is there an automatic workaound for that?
If there is no such, how would you construct a curved stroke, drew by a "random" shape?
Basically I want to draw them in a vector format that could be imported to blender.
And, as the 3D work would need, draw the curves from many nodes, in right positions.