Micropolis
First of all, I wasn’t sure whether to post this font here, in the Display forum or the Experimental forum.
I’ve tried to make a legible (and I use that term broadly) font with a 10 pixel limit for each glyph while respecing each character’s characteristics (ascenders/descenders). I’m not sure if I succeeded at this, after all, I knòw what it’s supposed to be, but I do like the outcome of it.
| Attachment | Size |
|---|---|
| Micro.gif | 28.88 KB |
| Micro2.gif | 3.6 KB |
| Micro3.gif | 2.39 KB |


























13.Feb.2007 5.18am
dude, that is awesome, I also like the outcome of it. It’s great to see when formalism like that really pays off with something nice to look at
nice
13.Feb.2007 6.43am
excellent
13.Feb.2007 10.27am
I’ve updated the font with uppercase characters & slight changes to the lowercase l, m & w. I also made new numbers.
14.Feb.2007 12.38am
Check out my Fourmat, further down the Bitmap Text page. It’s interesting how we were able to achieve significantly different styles with these parameters.
14.Feb.2007 2.38am
Interesting indeed, but what might explain a lot is that I didn’t want to make diagonal corners with “wandering pixels” which obviously makes a look a lot heavier.
14.Feb.2007 4.55am
Hey cerulean, I considered your comment as a challenge & made a pixel font (see Micro3) according to your parameters (also using “wandering pixels” this time) just for comparison & -obviously- this one is a lot more like your Fourmat (nice name BTW)... Even the capital B which I found quite a challenge turned out pretty much the same, but then again, there’s only so many ways to make a letter using a limited amount of pixels.
14.Feb.2007 1.07pm
The new z there is nifty. And I was indeed impressed with the contiguous-area aspect of Micropolis.