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In a recent thread (http://typophile.com/node/57376), I wondered if web type antialiasing is based on:
Thomas Phinney answered right away:
All of those components *can* affect how type is rendered, but only one rendering engine and one anti-aliasing setting will be in play at a time for a given browser. [...] The hinting in the font interacts with the rendering engine and anti-aliasing settings, wherever they may be at the moment."
What I'd like to know more about is how the hinting interacts with the rendering engine and anti-aliasing settings. If a typeface's hints want to rasterize an outline one way, but the rendering engine wants to lay the same bezier in a different way, which wins? What does the math look like? Are values averaged? Overridden?
Basically: to what rendering concoctions are our web type specs subject?