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Hello everyone!
I know this is not the right place to post my question, but I was wondering if anyone knows any tips or trick or tool in order to make vector “money-like” background decoration, and type?
Image reference:
http://www.freeworldalliance.biz/Pictures/1DollarBillPlain.jpg
Or something very Obey style:
http://pakalert.files.wordpress.com/2009/11/obey-giant-hostile-takeover-black1.jpg
Let me know!
Thank you so much!
9 Jun 2010 — 12:19pm
2 quick thoughts, without knowing what exactly you're trying to do:
1) For those typical complex line patterns, try searching for "guilloche".*
See for example this: http://www.subblue.com/projects/guilloche
2) Type: Check out LTR Federal
http://www.letterror.com/catalog/fed/order.html
* Edit: There are fonts for that too – see this thread:
http://typophile.com/node/68483
9 Jun 2010 — 3:47pm
And do not forget Federal by LettError!
9 Jun 2010 — 3:54pm
The "guilloche" is a great toy! Thanks, Nina!
11 Jun 2010 — 7:53am
Thank you all, guys!
11 Jun 2010 — 11:04am
Good link (guilloche), Nina.
11 Jun 2010 — 1:41pm
I can't take credit for finding that great link tho – Kosal Sen posted it over on the older thread I linked to above. That was the first time I ever saw that word :)
12 Jun 2010 — 9:15am
Digging on web, I found a lot of great links and materials about engraving technique:
Starting from a engraving forum:
http://www.handengravingforum.com/showthread.php?t=1151
And a couple of photoshop plug-in for great engraving effects:
1) Andromeda Software: http://www.andromeda.com/main/cutline.php#
2) Engraver II Plug-in http://www.alphaplugins.com/products/products.php?menu=get_prod_id&prod_id=2
3) Panocticum Engraver: http://www.panopticum.com/ps/engraver/engraver.shtml
Engraving Tutorials:
http://www.inkart.com/pages/Tutorial/index.html
Example of Money Texture:
http://www.alphaplugins.com/4images/details.php?image_id=283
SecuriDesign for CorelDraw:
http://www.oberonplace.com/products/securidesign/index.htm
Gilloche Pattern:
http://www.guard-soft.com/CD_Catalog/volume_01.html
Cheers!
23 Jun 2010 — 4:35am
I wonder how one would go about creating a guilloche before computers? A sort of spirograph engraving?
23 Jun 2010 — 2:52pm
Yes; using lots of rotographic hardware. The precise combination, tooth count, and sizes of the rotors was, in true Enigma fashion, a state secret, intended to make it hard for counterfeiters.
(OT: anyone else seeing this at the bottom of the Post Comment box after installing the latest update of Safari?)
24 Jun 2010 — 1:54am
The precise combination, tooth count, and sizes of the rotors was, in true Enigma fashion, a state secret, intended to make it hard for counterfeiters.
That's fascinating. I can only imagine how complicated it was to set up, register and so on.
24 Jun 2010 — 3:44pm
Sounds like it'd be fun. I want one. :)
24 Jun 2010 — 5:16pm
A quickie: a 2-rotor guilloché, in Javascript, for a fairly modern InDesign. Vary the initial radii and play with the inner-loop formulae to get different effects.
app.activeDocument.zeroPoint = [ app.activeDocument.documentPreferences.pageWidth/2, app.activeDocument.documentPreferences.pageHeight/2 ];r1 = 80;
r2 = 5;
for (o=0; o<360; o+=5)
{
ln = app.activeDocument.graphicLines.add();
path = [];
for (i=0; i<360; i++)
{
cx = r1*Math.sin(i*Math.PI/180);
cy = r1*Math.cos(i*Math.PI/180);
xp = cx + (r2+o/30)*Math.sin(5*(o+i)*Math.PI/180);
yp = cy + (r2+o/45)*Math.cos(5*(o+i)*Math.PI/180);
path.push ([xp, yp]);
}
ln.paths[0].entirePath = path;
ln.paths[0].pathType = PathType.CLOSED_PATH;
c = app.activeDocument.colors.add ({space:ColorSpace.RGB, colorValue:[255*Math.min(1,Math.max(0,Math.sin(o*Math.PI/180))), 255*Math.min(1,Math.max(0,Math.cos(o*Math.PI/180))), 255]});
ln.strokeWeight = 0.1;
ln.strokeColor = c;
}
25 Jun 2010 — 5:43pm
Here is a more "official" version, using the formulaes from Wolfram on hypotroichoids. a is the "outer", main radius, b is the "inner" rotating radius, and h is the thickness of the outer rim.
Not explained on that web page, but the number of rotations to get a complete curve seems to be the greatest common factor of a and b -- I discovered that empirically so I might be wrong about that.
The number of points in the entire path may be greater than InDesign can comfortably handle, so it gets defined into runs of 10,000 pts each.
app.activeDocument.zeroPoint = [ app.activeDocument.documentPreferences.pageWidth/2, app.activeDocument.documentPreferences.pageHeight/2 ];
a = 80;
b = 13;
h = 20;
path = [];
nLoop = b/greatestCommonFactor(a,b);
p = null;
for (t=0; t<=nLoop*360; t+= 0.5)
{
x = (a - b) * Math.cos(t*Math.PI/180) + h * Math.cos (t*((a - b)/b)*Math.PI/180);
y = (a - b) * Math.sin(t*Math.PI/180) - h * Math.sin (t*((a - b)/b)*Math.PI/180);
path.push ([x,y]);
if (path.length > 10000)
{
if (p == null)
{
p = app.activeDocument.graphicLines.add().paths[0];
p.parent.strokeWeight = 0.1;
} else
p = p.parent.paths.add();
p.entirePath = path;
path = [ [x,y] ];
}
}
if (path.length > 1)
{
if (p == null)
{
p = app.activeDocument.graphicLines.add().paths[0];
p.parent.strokeWeight = 0.1;
} else
p = p.parent.paths.add();
p.entirePath = path;
}
function greatestCommonFactor (x,y)
{
while (y != 0)
{
w = x % y;
x = y;
y = w;
}
return x;
}
1 Jul 2010 — 5:40pm
http://excourse.com/excentro/index.html